#include <FF3DAttractivePointForceModel.h>
Inherits FF3DForceModel.
Collaboration diagram for FF3DAttractivePointForceModel:
Definition at line 34 of file FF3DAttractivePointForceModel.h.
Public Member Functions | |
FF3DAttractivePointForceModel (const Vec3f &) | |
Default constructor. | |
FF3DAttractivePointForceModel (const FF3DAttractivePointForceModel &fm) | |
recopy constructor | |
virtual FF3DForceModel * | clone () |
clone method | |
virtual Vec3f | evaluate (const Vec3f &pos, const mgFloat &) |
Public Attributes | |
mgFloat | _stiffness |
mgFloat | _d |
Vec3f | _stick_point |
Static Public Attributes | |
static Vec3f | _oldForce = Vec3f(0,0,0) |
FF3DAttractivePointForceModel::FF3DAttractivePointForceModel | ( | const Vec3f & | pPoint | ) |
Default constructor.
pPoint | constrain point | |
stiffness | stiffness |
Definition at line 33 of file FF3DAttractivePointForceModel.cpp.
FF3DAttractivePointForceModel::FF3DAttractivePointForceModel | ( | const FF3DAttractivePointForceModel & | fm | ) |
virtual FF3DForceModel* FF3DAttractivePointForceModel::clone | ( | ) | [inline, virtual] |
clone method
Implements FF3DForceModel.
Definition at line 44 of file FF3DAttractivePointForceModel.h.
virtual Vec3f FF3DAttractivePointForceModel::evaluate | ( | const Vec3f & | pos, | |
const mgFloat & | ||||
) | [inline, virtual] |
Definition at line 46 of file FF3DAttractivePointForceModel.h.
Definition at line 36 of file FF3DAttractivePointForceModel.h.
Vec3f FF3DForceModel::_oldForce = Vec3f(0,0,0) [static, inherited] |
Definition at line 37 of file ff3dforcemodel.h.
Definition at line 38 of file FF3DAttractivePointForceModel.h.
Definition at line 36 of file FF3DAttractivePointForceModel.h.