_d | FF3DAttractivePointForceModel | |
_oldForce | FF3DForceModel | [static] |
_stick_point | FF3DAttractivePointForceModel | |
_stiffness | FF3DAttractivePointForceModel | |
clone() | FF3DAttractivePointForceModel | [inline, virtual] |
evaluate(const Vec3f &pos, const mgFloat &) | FF3DAttractivePointForceModel | [inline, virtual] |
FF3DAttractivePointForceModel(const Vec3f &) | FF3DAttractivePointForceModel | |
FF3DAttractivePointForceModel(const FF3DAttractivePointForceModel &fm) | FF3DAttractivePointForceModel |