FF3DGuidanceAgent.h

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00001 /*
00002  * This file is part of Micole Architecture
00003  *
00004  * Copyright (C) 2007 Micole partners
00005  *
00006  * Micole Architecture is free software: you can redistribute it 
00007  * and/or modify it under the terms of the GNU Lesser General 
00008  * Public License as published by the Free Software Foundation, 
00009  * either version 3 of the License, or (at your option) any 
00010  * later version.
00011  *
00012  * Micole Architecture is distributed in the hope that it will be 
00013  * useful, * but WITHOUT ANY WARRANTY; without even the implied 
00014  * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR 
00015  * PURPOSE.  See the GNU Lesser General Public License for more 
00016  * details.
00017  *
00018  * You should have received a copy of the GNU Lesser General Public
00019  * License along with Micole Architecture.  If not, see
00020  * <http://www.gnu.org/licenses/>.
00021  */
00022 
00023 #ifndef FF3DGuidanceAgent_H
00024 #define FF3DGuidanceAgent_H
00025 #include "micolelib.h"
00026 
00027 #include <Child.h>
00028 #include "FF3DForceModel.h"
00029 #include "ReachinMicoleApplication.h"
00030 #include "MicoleAgent.h"
00031 
00046 class MICOLELIB_API FF3DGuidanceAgent : public Child, public MicoleAgent
00047 {
00048         public:
00053                 FF3DGuidanceAgent();
00054                 virtual ~FF3DGuidanceAgent();
00055 
00062                 void setForceModel(FF3DForceModel * fm) 
00063                 {
00064                         if (_fm=fm) //if it is the same force model
00065                         {
00066                                 return;
00067                         } 
00068                         if (_fm) //if _fm is not null
00069                         {
00070                                 delete(_fm);
00071                         }
00072                         _fm = fm;
00073                 }
00074 
00078         struct FF3DGuidanceAgentCollider : public Collider
00079         {
00080                 FF3DGuidanceAgent *_parent;
00081 
00082                 virtual void collide( CollisionState *cs)
00083                 { 
00084                         Child::Collider::collide( cs ); 
00085                         if (_parent->_fm)
00086                                 cs->addAbsoluteLocalFM( _parent->_fm );
00087                 }
00088         };
00089 
00090         protected:
00094                 virtual void handlePointForceModel ( MicoleBus *app, int argc, const char **argv );
00098                 virtual void handleLinearForceModel ( MicoleBus *app, int argc, const char **argv );
00102                 virtual void handlePlanarForceModel ( MicoleBus *app, int argc, const char **argv );
00106                 virtual void handleNoForceModel ( MicoleBus *app, int argc, const char **argv );
00110                 virtual void handleSphericalForceModel ( MicoleBus *app, int argc, const char **argv );
00114                 virtual void handleDiscForceModel ( MicoleBus *app, int argc, const char **argv );
00118                 virtual void handlePicobHgForceModel ( MicoleBus *app, int argc, const char **argv );
00122                 virtual void handlePicobGForceModel ( MicoleBus *app, int argc, const char **argv );
00123 
00124         private:
00125                 FF3DForceModel * _fm; 
00126                 Transform * _transform; 
00127 };
00128 
00129 #endif

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