#include <FF3DPICOBhgForceModel.h>
Inherits FF3DForceModel.
Collaboration diagram for FF3DPicobHGForceModel:
Definition at line 38 of file FF3DPICOBhgForceModel.h.
Public Member Functions | |
FF3DPicobHGForceModel (const Vec3f &pt1, const Vec3f &pt2, vector< Vec3f > &bumps, const float &bumpLength, const float &pauseLength, const mgFloat &stiffness=STIFFNESS) | |
default constructor | |
FF3DPicobHGForceModel (const FF3DPicobHGForceModel &fm) | |
copy constructor | |
virtual FF3DForceModel * | clone () |
clone method | |
virtual Vec3f | evaluate (const Vec3f &pPos, const mgFloat &w) |
FF3DPicobHGForceModel::FF3DPicobHGForceModel | ( | const Vec3f & | pt1, | |
const Vec3f & | pt2, | |||
vector< Vec3f > & | bumps, | |||
const float & | bumpLength, | |||
const float & | pauseLength, | |||
const mgFloat & | stiffness = STIFFNESS | |||
) |
default constructor
pt1 | first point to define line | |
pt2 | second point |
Definition at line 31 of file FF3DPICOBhgForceModel.cpp.
FF3DPicobHGForceModel::FF3DPicobHGForceModel | ( | const FF3DPicobHGForceModel & | fm | ) |
virtual FF3DForceModel* FF3DPicobHGForceModel::clone | ( | ) | [inline, virtual] |
virtual Vec3f FF3DPicobHGForceModel::evaluate | ( | const Vec3f & | pPos, | |
const mgFloat & | w | |||
) | [inline, virtual] |
Definition at line 50 of file FF3DPICOBhgForceModel.h.