#include <FF3DPICOBgForceModel.h>
Inherits FF3DForceModel.
Collaboration diagram for FF3DPicobGForceModel:
Definition at line 37 of file FF3DPICOBgForceModel.h.
Public Member Functions | |
FF3DPicobGForceModel (const Vec3f &, vector< Vec3f > &bumps, const float &bumpTime, const float &pauseTime, const mgFloat &stiffness=STIFFNESS) | |
Default constructor. | |
FF3DPicobGForceModel (const FF3DPicobGForceModel &fm) | |
recopy constructor | |
virtual FF3DForceModel * | clone () |
clone method | |
virtual Vec3f | evaluate (const Vec3f &pos, const mgFloat &w) |
Static Public Attributes | |
static Vec3f | _oldForce = Vec3f(0,0,0) |
FF3DPicobGForceModel::FF3DPicobGForceModel | ( | const Vec3f & | pPoint, | |
vector< Vec3f > & | bumps, | |||
const float & | bumpTime, | |||
const float & | pauseTime, | |||
const mgFloat & | stiffness = STIFFNESS | |||
) |
Default constructor.
pPicobG | constrain point | |
stiffness | stiffness |
Definition at line 31 of file FF3DPICOBgForceModel.cpp.
FF3DPicobGForceModel::FF3DPicobGForceModel | ( | const FF3DPicobGForceModel & | fm | ) |
virtual FF3DForceModel* FF3DPicobGForceModel::clone | ( | ) | [inline, virtual] |
virtual Vec3f FF3DPicobGForceModel::evaluate | ( | const Vec3f & | pos, | |
const mgFloat & | w | |||
) | [inline, virtual] |
Definition at line 46 of file FF3DPICOBgForceModel.h.
Vec3f FF3DForceModel::_oldForce = Vec3f(0,0,0) [static, inherited] |
Definition at line 37 of file ff3dforcemodel.h.